SIOUXPERCON 2017: THE SIOUX EMPIRE STRIKES BACK

May 12th – May 14th

The Best Western Plus Ramkota Hotel at 3200 W Maple Street , Sioux Falls, SD 57107

Gaming Information for Friday May 13th

  • $10 Venue Fee for Tournament Entrants. (To support venue and help cover costs)
  • $5 Entry fee for each game. (Entry fees go directly to prize pools for games)
    • Legendary passes do not need to pay the $5 entry fee for each game.
  • Prize Pools will be composed of ALL ENTRY FEES for the game.
  • Additional prize pool money may be available from any surplus obtained after venue fees cover hosting expenses, as well as any sponsorship/donations we receive prior to the event.
  • Top three in each game will receive a portion of the prize pool.
    • The split for each game will be 60/30/10
  • Winner of each tournament will receive free entry into SiouxperCon for the weekend.
    • If the winner has already purchased tickets, they will receive a voucher to get in free next year.
  • On-Site Registration Begins* / Venue Doors Open at 12:00 CST.
  • Registration will officially close 30 minutes prior to a game starting. No exceptions.

This is a BRING YOUR OWN CONTROLLER EVENT.

    • Please check your game event for rules on controllers that are/are not allowed.
      • The Wii U tablet is NOT ALLOWED for any game.
    • No macro functionality is allowed to be on while playing the games.
    • Please turn off your controller, pull the batteries, or de-sync after your match so you don’t pause/interrupt other players.
    • If disruption from this happens more than once, you may be DQ’d from your event for tampering.
  • Qualifying Rounds
      • At the start of the tournament, players are divided into pools of eight or more people. The size of each pool depends on the overall size of the tournament. Each pool is run as a (single / double) elimination bracket, until there are only two players left. These top two players advance to the Semi-Finals.
  • Semi-Finals
      • Once all the pools have been run, the top two players from each pool move on to a new double elimination bracket. A loss from your qualification pool carries over to the Semi-Finals, so one half the players will start out on the “winners” side of the bracket, and the other half will start out on the “losers” side. The top eight players in the Semi-Finals advance to the Tournament Finals.
  • Finals
    • The Finals are basically a continuation of the Semi-Final Bracket. Once again, losses carry over. The Finals end when all but one player has been eliminated.
  • All games will be played on the default settings, unless otherwise specified, below under Super Smash Bros for WII U.
  • All macros available via the in-game controller configuration menu are allowed.
  • Hardware programmable input entry, rapid-fire, or other hardware assisted mechanisms are strictly forbidden.
  • Accidentally pausing the game at any time during the fight will force you to forfeit the round.
  • Any player using “Random Select” to pick their character, must “Random Select” again if they win the match, provided that there is no way to pick a certain character in the random box.
  • You must provide your own controller for games played on all systems.
  • Brook Converters are allowed.
  • Cronus Max Plus and Titan One converters are banned.
  • All wireless controllers other than the DualShock4 and WiiU Pro Controller are banned.
  • DualShock4 players that don’t unpair their controller right after the match, are subject to disqualification.
  • Nintendo 3DS, 2DS, or WiiU gamepad as gamepads are not allowed.
  • Removing the battery or otherwise disabling these controllers is NOT OK.  You may not use these controllers under any circumstances.
  • 3rd party controllers which pair to a dongle like the MadCatz controllers are fine.
  • There is no coaching during any tournament match beyond pools.
  • There is a maximum of 60 seconds allowed between games in a set.
  • Split-Screen
  • 2 Player Head to Head
  • 4 Races (Most points at end wins)
  • 150 cc
  • Items: Bananas only
  • No Coms on
  • Amiibo’s are banned
  • All Racers and Karts are allowed subject to what is available on the system. (Systems May Not Have All Karts/DLC Available)
  • Each player chooses 2 races

In the event of tied points, all tying players will play a single race. The winner will move on.

  • Wii remotes and attachments are allowed.
  • Wii U tablets are NOT ALLOWED
  • Game version: US Nintendo WiiU
  • Game Settings: 2 Stock, 6 Minutes, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 1.0x, 2/3 Games
  • Allowed Controllers: Nintendo Gamecube controller, Wii U Pro controller (battery removed method with USB), and Wii Remote variation (player MUST remove battery upon completion of set or will be disqualified)
  • Mii Fighters On (1-1-1-1 Default Guest Miis)
  • Amiibo’s are banned.
  • Stages: Battlefield [Dream Land 64], Final Destination [Ω Midgar, Ω Suzaku Castle and Ω Wily Castle], Lylat Cruise, Smashville, Town & City
  • First stage is decided by (Rock Paper Scissors) best of 1. Winner may choose to either strike a stage first or select a port first. Stages are struck in a P1-P2-P2-P1 order.
  • Following stages decided by winner striking one stage from all stages and then loser choosing.
  • Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
  • You may not pick the last stage you have previously won on during the set unless mutually agreed to.
  • You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
  • If a game ends with a self-destruct move, the results screen will determine the winner.
  • Sudden Death with tied percentage/stock will result in a 1 stock/3 minutes playoff match.
  • There will be no loading anything on to the tournament consoles.