Welcome to SiouxperCon

SiouxperCon is a fan convention that celebrates several mediums: comic books, sci-fi, fantasy, anime, board games, and video gaming.

*schedule subject to change!

~Confirmation emails with judging  time slot selection will be sent out now!~

Cosplay Judges

Cosplay Rules and Guidelines

SiouxperCon encourages our attendees to enjoy wearing their costumes and gear. For the safety and enjoyment of everyone, please observe the following rules.

Please note these rules apply to ALL ATTENDEES, whether or not you are wearing a costume.

SiouxperCon staff, sponsors, immediate family of staff and sponsors  may not enter the contest.

How and When to Enter

Online Registration 

June 1ST 2019 to September 20TH 2019

Check in time Online registration:

Saturday September 28th 9AM- 12PM

Check in time for “day of” sign up

Saturday September 28th 9AM- 12PM

  • Online and in person. Day of entries will be limited to 10 and will be a first come first serve basis.
  • Sign up forms will be available at the Cosplay check in table. 
  • To enter, the entrant (or group leader) is required to submit the Cosplay Sign-Up Form online. Please submit only one entry per group.
  • If your entry is confirmed, you must check in at Cosplay table at your scheduled judging time or you will be dropped from the contest. When you check in, you must let us know how many parents/handlers you will be bringing backstage with you so we can make sure enough seats are available. IF YOU DO NOT CHECK IN, YOU DO NOT COMPETE.
  • In order to prevent sandbagging, entrants wishing to compete with costumes that have previously won a costume competition must declare this upon registration. Entrants may not compete in a costume that has won a major award at another large convention.

 

Cosplay Judging Guidelines

Judging Accuracy 

  • The costume misses important details or they are extremely different from the reference or the reference is so simple that there are barely any details.
  • The costume has all necessary details, but they do not match the reference from close up OR it has very little challenging elements.
  • The costume has all elements and is very detailed, the reference is accordingly challenging.
  • All elements as well as all details are a perfect match, the reference is very challenging.
  • Proportions are completely wrong, there’s no consistency.
  • All important elements of the costume have matching proportions, also te each other, but details aren’t.
  • Proportions of all important parts are a perfect match and the details are a good match regarding the reference.
  • Proportions of all elements are precise and a perfect match.
  • Colors are extremely different from the reference, the surface does not match the reference or only from a distance.
  • Colors are a good match to the reference and the surface/texture are a good match from close up.
  • Colors are a perfect match and the surface/texture are a very good choice regarding the reference.
  • Colors, texture and surface are perfect.
  • The design is extremely simple and the elements do not fit together at all, there is no consistent total.
  • Most design elements are a good match and fit together,but it’s very simple, the overall impression is okay.
  • Almost all design elements are a good match and it together very well, detailed, challenging and the overall impression is very good.
  • All design elements fit together perfectly, are challenging and the overall impression is fantastic.

Judging Construction

  • The Costume shows very little used techniques at a normal skill level.
  • The costume shows some techniques at a good skill level.
  • The costume shows some techniques used perfectly or a lot of techniques used at a good skill level.
  • The costume shows a huge number of techniques used perfectly.
  • Techiniques used are mostly very simple.
  • The Techniques used are mostly average to hard.
  • The Techniques are mostly difficult.
  • Techniques are mysterious even to the judges.
  • The costume falls apart and has extreme unintentional visible damage.
  • The costume seems robust and has little to some damage. Is also quite mobile.
  • The costume has very little damage and is very mobile.
  • The costume has absolutely no damage and is extremely mobile.

Costume Coverage

  • All costumes must provide as much body coverage as a bikini. Underwear and/or supportive garments must be worn underneath revealing or skin-tight costumes. If your costume does not meet these criteria you may be asked to change or not permitted to walk the stage. Body paint is not a costume. Also no nudity or adult- themed props are permitted. Laws of public decency apply. SiouxperCon staff reserves the right to make final judgment calls on what is “decent”. If staff feels that your costume is indecent or inappropriate in any way, you will be asked to change or cover up.
  • Appropriate footwear is required at all times in the hotel and convention area. If your costume calls for bare feet, you may wear flip- flops or ballet slippers, but the soles of your feet should not come in contact with the floor.
  • Inline skates (i.e. Rollerblades), roller skates, Togo skates, sneaker skates (i.e. Heelys), and the like may not be worn or used in the convention area or on the contest stage.
  • You must have a clear line of sight this includes peripheral vision, being only able to see through a tiny eye slot does NOT constitute a clear line of sight. If this is unavoidable, cosplayer MUST have a handler at all times. Other cosplayers with masks or heads do not qualify as a handler.
  • Entrants must be able to enter and exit the stage quickly on their own or with the assistance of a handler.

Prohibited Materials

  • Candles, fireworks, sparklers, liquid fuels or other fire hazards are strictly prohibited.
  • Please avoid loose materials such as sand, glitter, confetti, flower petals or other items that are designed to fall, scatter, or otherwise spate from your costume.
  • No fake blood that can be smeared, squirted, dripped, sprayed or otherwise be transferred to another person or surface is allowed. This includes any type of dye, food coloring, or makeup.
  • Body makeup that easily smears or transfers to any person or property cannot be worn. Please properly seal and set all makeup so that does not happen.
  • Clothing or signs that display messages deemed to be inappropriate or offensive to others (including, but not limited to, explicit language, homophobic, sexually suggestive or racially offensive material) will not be permitted. Convention staff reserves the right to ask attendees to change or cover offensive clothing. Failure to comply will result in your badge being confiscated. SiouxperCon is an all-inclusive event and encourages diversity and respect.

Props/ Weapons Policy

  • ALL PROPS RESEMBLING WEAPONS must be inspected, “Peace Tied”, and approved by Staff and/ or Security prior to being carried or displayed in public area. If you are found to be in violation of this policy, you will be asked to take it back to your hotel room or vehicle. If there are continued violations with the same prop, your weapon will be confiscated and you may be ejected from the convention.

    ALL projectile weapons are prohibited.

    Prop guns will be permitted, pending inspection by Security, only if they meet the following criteria:

    • They have no clips or moving parts.
    • They have a non-removable orange safety tip.
    • Remain “Peace Tied” at all times.

    No live steel (edged metal weapons) will be permitted. Bladed replica weapons must be made of a non-metal, non- sharp material, must be no longer than 72 inches in length, and must be approved by Security.

    Commercial weapon replicas purchased in the dealer room must remain peace- bonded/ wrapped at all times, and must be taken directly to your hotel room or car after purchase. They may not be carried around the convention. If you are seen carrying a non-compliant weapon in convention areas, it will be confiscated and held by Security until the end of the convention.

    If the convention staff feels that your prop poses a risk to others, you will be asked to remove the item from public areas, or it may be confiscated.

    SiouxperCon staff is not able to pre-approve weapons and props before the convention. A determination can only be made after it is inspected by Security at the convention.

    Please remember that SiouxperCon is subject to the venue’s policies and the judgement of the venue’s management. The venue reserves the right to ban props or costumes form the premises.

    Please do not bring in props that too closely resemble drugs or alcohol.

Stage Rules

  • No microphones may be used by the contestants at any time. 
  • Messy substances including confetti, glitter, flower petals, and water are not allowed to be brought on the stage. Pyrotechnics or special effects such as fireworks, flash paper, or smoke machines will not be allowed on the stage or backstage area. You may not throw anything off the stage or into the crowd.
  • Non-firing toy weapons will be allowed on-stage without peace bonding, but any live weapons will result in immediate removal from the stage. No food, animals, adult- themed props or remote control devices are allowed on stage.
  • One foot must remain on the floor at all times. Climbing onto the stage or leaping off the stage is prohibited.
  • SiouxperCon staff, sponsors and immediate family of sponsors may not enter the contest.

Craftsmanship Judging

  • All costumes must be made by the entrant(s) or credited to the appropriate creator(s) on the entrant’s entry form. Creators not entering in costume must be present to receive awards. No purchased costumes will be considered for craftsmanship judging.
  • Entrants will be required to list any parts of the costume (styled wigs, props, etc.) that were purchased or commissioned upon entering the contest. Borderline costumes will be accepted on a case-by-case basis.
  • When filling out the entry form, you must choose a one-hour block during which your group will come in for judging. If your first choice is full, you will be asked to choose another. Each entry of up to 2 people will be allowed 5 minutes to present their costume to the judges; groups of 3+ people will be allowed one minute for each additional group member. Entries that go over their time limit may be disqualified. Please be courteous to your fellow cosplayers and to your judges by keeping your presentation brief!
  • Craftsmanship judging will take place in Cosplay Hall. Please arrive a few minutes early if possible in order to check in, as entries for each block will be judged in the order they arrive. If you arrive late, you may be rescheduled if time allows. If you find out in advance that you will not be able to make your timeslot, please contact us. Entries that do not show up for judging will be disqualified.
  • Reference images and progress binders may be used as part of craftsmanship presentations, but must be picked up from Cosplay table IMMEDIATELY following the close of the contest.

Divisions

  • In all cases, if the Cosplay Head or a judge feels that you should be placed in a higher division based off the craftsmanship and presentation of your costume, your entry may be changed to that higher division. Groups will be considered a single entry, combining all awards won by its participants.

    Any division receiving fewer than [4] entries will be omitted from the contest and entries will be moved to different divisions as appropriate for their level.

    Divisions are limited to 20-25 people per division. This allows the judges more time to go over the entrants and ask any appropriate questions in regards to their cosplay.

    Walk-On Divisions

    • Novice:
      • This division is intended for costumers with little to no prior experience in making costumes, and no formal training in costume or fashion.
      • Novice Division entrants must not have won more than one award of any level at previous conventions.
      • 50% of the costume must be made by the contestant. (This is a minimum)
    • Intermediate:
      • Anyone who has previously won awards in the Novice category or anyone who feels that they have graduated beyond the Novice category
      • 75% of the costume must be made by the contestant (This is a minimum)
      • Documentation is optional but STRONGLY suggested
    • Masters:
      • The Masters division is intended for people with advanced formal training in costuming or fashion, extensive experience in making costumes.
      • Anyone may choose to enter this division.
      • Professional costumers must enter in this division.
      • Anyone who has previously won awards in Master or Intermediate
      • 100% of the costume MUST be made by contestant
        • If it is made by someone else, then proper credit must be given and that person must be present
      • Must have documentation of construction
        • In progress photos
        • Reference photos
        • List of supplies
        • Any special techniques used
    • Closet
      • This is open to anyone in any level
      • This is a cosplay that is made up of clothing that was purchased or found in your closet
      • Involves very little to no alteration